Leading this darker tone is the principal adversary, Lilith. She is the daughter of Mephisto which is one among the greatest Evils and is known as the Mother of Sanctuary Diablo IV Gold, the world in which the Diablo series is set. Unlike previous games where there was a gradual progression to the boss that is the source of all the evil that exists in our world Blizzard put Lilith up front from the very first cutscene.
The playable build begins in Fractured Peaks. My hero's horse being killed and leaving him in a cave for his own for the duration of. From the caves came the first stop, Nevesk, a very small town that isn't as they appear. Lilith already had an impact on the people who lived there but her real power comes from having people indulge their dark side. This was the first interaction my character was able to have with other NPCs and it was pretty clear how the developers wanted to give the hero more role in the narrative by having their own dialogue and taking an active role in the cutscenes.
In the city of Nevesk where Lilith's effect on the inhabitants of Sanctuary is displayed. There's more to her story than just being evil, which sets Lilith apart as a fascinating antagonist in comparison to other Great Evils from the previous Diablo games. Although her final plan isn't evident until very early in the game, Lilith's presence is immediately felt and was done deliberately for the development team.
"By having you unravel her story about what's happening and the impact she has on the world, and you'll get to learn about her motives," Director of the game Joe Shely. "You will be able to discern the goals she's trying to achieve and also feel more connected to her . And perhaps there's a vagueness there that you're thinking: watch Star Wars and go like that Vader is right. I think the notion of getting to spend more time those who are the big bad ensures that it's a more satisfying resolve as you play through the story, throughout the story buy Diablo 4 Gold."