Was This Bugged Ability Actually Bad for the Game?
Blizzard disabling the latest bugged ability in Diablo 4 makes Diablo 4 items sense from a balance perspective, but was it actually a problem? The ability allowed players to dish out insane damage, making difficult encounters trivial. However, since this is a PvE game, it’s not like it was ruining competitive integrity.
The main concern is that exploits like this can trivialize content, reducing the need for strategy and build diversity. If everyone just used the bugged ability, endgame play would become monotonous. At the same time, many players argue that the game already feels too grindy, and having an overpowered mechanic made the experience more enjoyable.
Blizzard has every right to fix game-breaking issues, but perhaps they should have waited until a proper rebalancing update. Some players enjoyed the power fantasy that came with this bug. What do you think? Did this exploit hurt the game, or was Blizzard too quick D4 Materials for Sale to disable it?